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A party game for up to 64 players for people with up to 63 friends.
I worked with a team of around 35 games technology third year students to take an unfinished PlayWest game and get it ready for commercial release.
My team were responsible for managing the gameplay settings menus and managers, and modifying the scoring and the game's end state, which meant that we had to spend a lot of time working between teams to integrate our overall game systems into those of the other teams.
As the technical lead for my team, it was ultimately my responsibility to ensure that my team were creating systems which were usable and modular, to facilitate other teams' and future developer's access to them.
Unity - C#
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